The three default planes in SOLIDWORKS are: Front, Top, and Right. The three default planes in xDesign are: xy (Top), yz (Front), and zx (Right). The Kinematic player only works with joints, not mates. Create mechanisms under the Root Physical Product or under any Physical Product occurrence included in the model.Īpply the Kinematics player. A mechanism simulates the motion of different bodies through time. Apply the following mates: Concentric, Coincident, and Distance.Ĭreate a 4Bar Linkage mechanism. Import the three SOLIDWORKS files: (Part1, Part2, and Part4) into your xDesign Collaborative space. All other components are inserted to the Origin and are not fixed.Ĭlick the Description link to download the needed components. The first component is inserted to the Origin and is fixed. Insert components one at a time into the Physical Product. In xDesign, the term component is used because both parts and assemblies are treated the same.Ĭreate a Physical Product in xDesign. The Physical Products (components) can be used between many apps on the 3DEXPERIENCE platform. XDesign is based on a systems engineering approach (single modeling environment) which is Top-down. The virtual part does not exist outside of the assembly. In the Top-down approach, when you create a part In-context, the part is virtual. SOLIDWORKS uses both Bottom-up and Top-down design approaches. He also introduces new apps in the engineering design process.Ĭreate assemblies using the Bottom-up design approach, the Top-down design approach, or a combination of both methods. Through the SOLIDWORKS xDesign Lesson series, David helps educators understand the differences and similarities between xDesign and SOLIDWORKS through simple examples. After teaching 1000’s of students and writing about SOLIDWORKS for over 25 years, David Planchard, emeritus WPI, is exploring xDesign.
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